Dr. Arend Hintze
Department of Microbiology and Molecular Genetics
Michigan State University
http://alproductions.us
Time: October 9th 2014, 11:00am
Location: EB 3105
Abstract: I evolve virtual organisms controlled by Markov Brains
(probabilistic logic gate networks) in order to understand not only how
one can evolve AI, but also to learn something about the evolutionary
processes and factors necessary for the evolution of natural
intelligence.Human like intelligence did not evolve over night, but
originated eons ago when simple creatures evolved their first cognitive
abilities. When it comes to evolving AI, we also have to start at the
beginning and take the same steps natural evolution took. By
recapitulating these steps, we not only come closer to our goal, but
learn something about evolution, cognition, and information processing.
This is interesting to computer engineers, evolutionary psychologists,
cognitive scientist, and in particular to behavioral biologists. I will
present examples of my research about this truly transdisciplinary
approach and show how this approach scales with the complexity of the
tasks. Bio: Dr. Arend Hintze received his Ph.D. in Genetics and Developmental Biology at the University of Braunschweig Germany. However, he changed his research interest from studying morphogenetic cell migrations of the nematode C. elegans to digital evolution. His research focuses on agent based modeling of evolving systems and decision making in evolutionary contexts. He is currently a postdoc with Chris Adami at Michigan State University in the Department of Microbiology and Molecular Genetics. In his rare free time, he programmed over 30 computer games, including “Loops of Zen” which some consider to be one of the top 10 Best Free Puzzle Games of all times.Host: Dr. Matt Mutka |